Step 1 skipped binaries while the role promised to verify the whole project,
so a credential in a spreadsheet, a PDF or an embedded database got a clean
PASS and never showed up in the report.
Step 7 now lists every file that doesn't read as text, plus any directory it
can't enter, and the pipeline stops on that list until a person confirms. On
this repo that's a few dozen files, all images and video, which is why they're
warnings and not failures. It doesn't try to extract or scan them: that needs
nested-archive recursion and size bounds, and I'd rather list a file than
half-scan it.
Detection is a first-byte signature check plus a whole-file NUL/control-byte
test, with file(1) only widening the list. If a detector fails, the file is
listed as unverified.
Filenames are untrusted, so Step 7 writes the paths to a manifest beside the
project directory, for a person to open, and keeps them out of its stdout
and its report section. Beside and not inside, so a re-run's text scans
can't read it back. The script prints the count itself as its last line. A
scan problem, a failed write, a walk that dies early or a run that never
reaches that line gives an unknown count, and the gate treats unknown as a
stop, not as zero.
Step 1 no longer skips *.min.js.
Tests in tests/skills/sanitizer-unreadable.test.js. Editing SKILL.md changes
the skill registry digest, so skill-triggers@1.json carries the new value.
* fix(skills): move version into metadata and normalize to semver
29 skills declared `version` at the top level of their frontmatter. The
schema reads it from `metadata`, so tooling that follows the schema either
misses it or has to special-case the top level.
Three motion skills also declared `version: 1.0`, which is not a valid
semantic version; normalized to `1.0.0`.
No behavioral change — frontmatter metadata only.
* fix(skills): state activation triggers in skill descriptions
148 skills described what they cover but never named the situation that
should trigger them. Since the description is what Claude matches against
to decide whether to load a skill, a description without a trigger makes
activation guesswork — the skill is either missed or loaded at the wrong
time.
Added a "Use when ..." clause to each, derived from the skill's own body
(most already stated the trigger under "## When to Use" or in the opening
line; that intent is now reflected in the frontmatter where it is actually
read from).
Descriptions were only appended to; no existing wording was removed.
* fix(skills): sync activation triggers into the Codex skill mirror
10 of the skills whose descriptions changed are also mirrored under
`.agents/skills/`, where the description was previously a verbatim copy.
Left alone, the two surfaces would disagree about when the skill applies.
Only the description line is synced; the Codex copies keep their reduced
frontmatter, since that validator accepts only name, description,
metadata, license, and allowed-tools.
* fix(skills): correct three activation clauses from review
- autonomous-loops: the clause pulled new loop work into a skill that its
own body marks as a compatibility shim retained for one release. It now
points at the canonical continuous-agent-loop instead.
- continuous-learning: the description carried the v1 routing directive
twice; collapsed to one.
- homelab-pihole-dns: the clause fired on any broken home DNS. Narrowed to
tasks that actually involve Pi-hole.
* chore: retain current main lockfile
---------
Co-authored-by: Çağrı Solakoğlu <cagri.solakoglu@vtcenerji.com>
Co-authored-by: haelyra <49814733+haelyra@users.noreply.github.com>