Merge pull request #142 from rhatherall/delphi-port

Add Delphi port
This commit is contained in:
Emily Bache 2020-01-20 13:01:23 +01:00 committed by GitHub
commit 1cd3ba5e2c
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Delphi/.gitattributes vendored Normal file
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# Set the default behavior, in case people don't have core.autocrlf set.
* text=auto
# Explicitly declare text files you want to always be normalized and converted
# to native line endings on checkout.
*.groupproj text
*.dpr text
*.dproj text
*.pas text
*.dfm text
*.fmx text
# Declare files that will always have CRLF line endings on checkout.
# Denote all files that are truly binary and should not be modified.
*.exe binary
*.res binary

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Delphi/.gitignore vendored Normal file
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# Uncomment these types if you want even more clean repository. But be careful.
# It can make harm to an existing project source. Read explanations below.
#
# Resource files are binaries containing manifest, project icon and version info.
# They can not be viewed as text or compared by diff-tools. Consider replacing them with .rc files.
*.res
#
# Type library file (binary). In old Delphi versions it should be stored.
# Since Delphi 2009 it is produced from .ridl file and can safely be ignored.
#*.tlb
#
# Diagram Portfolio file. Used by the diagram editor up to Delphi 7.
# Uncomment this if you are not using diagrams or use newer Delphi version.
#*.ddp
#
# Visual LiveBindings file. Added in Delphi XE2.
# Uncomment this if you are not using LiveBindings Designer.
#*.vlb
#
# Deployment Manager configuration file for your project. Added in Delphi XE2.
# Uncomment this if it is not mobile development and you do not use remote debug feature.
#*.deployproj
#
# C++ object files produced when C/C++ Output file generation is configured.
# Uncomment this if you are not using external objects (zlib library for example).
#*.obj
#
# Delphi compiler-generated binaries (safe to delete)
*.exe
*.dll
*.bpl
*.bpi
*.dcp
*.so
*.apk
*.drc
*.map
*.dres
*.rsm
*.tds
*.dcu
*.lib
*.a
*.o
*.ocx
# Delphi autogenerated files (duplicated info)
*.cfg
*.hpp
*Resource.rc
# Delphi local files (user-specific info)
*.local
*.identcache
*.projdata
*.tvsconfig
*.dsk
# Delphi history and backups
__history/
__recovery/
*.~*
# Castalia statistics file (since XE7 Castalia is distributed with Delphi)
*.stat
# Ignore Build outputs
Build
Win32
Win64

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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectGuid>{3E0B3749-4258-486E-A44B-05088E7E42D6}</ProjectGuid>
</PropertyGroup>
<ItemGroup>
<Projects Include="TextTestFixture.dproj">
<Dependencies/>
</Projects>
<Projects Include="UnitTests.dproj">
<Dependencies/>
</Projects>
</ItemGroup>
<ProjectExtensions>
<Borland.Personality>Default.Personality.12</Borland.Personality>
<Borland.ProjectType/>
<BorlandProject>
<Default.Personality/>
</BorlandProject>
</ProjectExtensions>
<Target Name="TextTestFixture">
<MSBuild Projects="TextTestFixture.dproj"/>
</Target>
<Target Name="TextTestFixture:Clean">
<MSBuild Projects="TextTestFixture.dproj" Targets="Clean"/>
</Target>
<Target Name="TextTestFixture:Make">
<MSBuild Projects="TextTestFixture.dproj" Targets="Make"/>
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<Target Name="UnitTests">
<MSBuild Projects="UnitTests.dproj"/>
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<Target Name="UnitTests:Clean">
<MSBuild Projects="UnitTests.dproj" Targets="Clean"/>
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<Target Name="UnitTests:Make">
<MSBuild Projects="UnitTests.dproj" Targets="Make"/>
</Target>
<Target Name="Build">
<CallTarget Targets="TextTestFixture;UnitTests"/>
</Target>
<Target Name="Clean">
<CallTarget Targets="TextTestFixture:Clean;UnitTests:Clean"/>
</Target>
<Target Name="Make">
<CallTarget Targets="TextTestFixture:Make;UnitTests:Make"/>
</Target>
<Import Project="$(BDS)\Bin\CodeGear.Group.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Group.Targets')"/>
</Project>

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unit GildedRose;
interface
uses
Item,
System.Generics.Collections;
type
TGildedRose = class(TObject)
private
FItems: TObjectList<TItem>;
public
constructor Create(const AItems: TObjectList<TItem>);
procedure UpdateQuality;
property Items: TObjectList<TItem> read FItems;
end;
implementation
{ TGildedRose }
constructor TGildedRose.Create(const AItems: TObjectList<TItem>);
begin
inherited Create;
FItems := AItems;
end;
procedure TGildedRose.UpdateQuality;
var
I: Integer;
begin
for I := 0 to Items.Count - 1 do
begin
if (Items[I].Name <> 'Aged Brie') and (Items[I].Name <> 'Backstage passes to a TAFKAL80ETC concert') then
begin
if Items[I].Quality > 0 then
begin
if Items[I].Name <> 'Sulfuras, Hand of Ragnaros' then
begin
Items[I].Quality := Items[I].Quality - 1;
end;
end;
end
else
begin
if Items[I].Quality < 50 then
begin
Items[I].Quality := Items[I].Quality + 1;
if Items[I].Name = 'Backstage passes to a TAFKAL80ETC concert' then
begin
if Items[I].SellIn < 11 then
begin
if Items[I].Quality < 50 then
begin
Items[I].Quality := Items[I].Quality + 1;
end;
end;
if Items[I].SellIn < 6 then
begin
if Items[I].Quality < 50 then
begin
Items[I].Quality := Items[I].Quality + 1;
end;
end;
end;
end;
end;
if Items[I].Name <> 'Sulfuras, Hand of Ragnaros' then
begin
Items[I].SellIn := Items[I].SellIn - 1;
end;
if Items[I].SellIn < 0 then
begin
if Items[I].Name <> 'Aged Brie' then
begin
if Items[I].Name <> 'Backstage passes to a TAFKAL80ETC concert' then
begin
if Items[I].Quality > 0 then
begin
if Items[I].Name <> 'Sulfuras, Hand of Ragnaros' then
begin
Items[I].Quality := Items[I].Quality - 1;
end;
end;
end
else
begin
Items[I].Quality := Items[I].Quality - Items[I].Quality;
end;
end
else
begin
if Items[I].Quality < 50 then
begin
Items[I].Quality := Items[I].Quality + 1;
end;
end;
end;
end;
end;
end.

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unit GildedRoseTests;
interface
uses
DUnitX.TestFramework,
GildedRose,
Item,
System.Generics.Collections;
type
[TestFixture]
TGildedRoseTests = class(TObject)
public
[Test]
procedure UpdateQuality_Never_ChangesTheItemName;
end;
implementation
procedure TGildedRoseTests.UpdateQuality_Never_ChangesTheItemName;
var
LItems: TObjectList<TItem>;
LGildedRose: TGildedRose;
begin
LItems := TObjectList<TItem>.Create;
LItems.Add(TItem.Create('foo', 0, 0));
LGildedRose := TGildedRose.Create(LItems);
LGildedRose.UpdateQuality;
Assert.AreEqual('fixme', LGildedRose.Items[0].Name);
end;
initialization
TDUnitX.RegisterTestFixture(TGildedRoseTests);
end.

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Delphi/Item.pas Normal file
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unit Item;
interface
type
TItem = class(TObject)
private
FName: string;
FSellIn: Integer;
FQuality: Integer;
public
constructor Create(const AName: string; const ASellIn, AQuality: Integer);
function ToString: string; override;
property Name: string read FName write FName;
property SellIn: Integer read FSellIn write FSellIn;
property Quality: Integer read FQuality write FQuality;
end;
implementation
uses
System.SysUtils;
{ TItem }
constructor TItem.Create(const AName: string; const ASellIn, AQuality: Integer);
begin
inherited Create;
FName := AName;
FSellIn := ASellIn;
FQuality := AQuality;
end;
function TItem.ToString: string;
begin
Result := Format('%s, %d, %d', [Name, SellIn, Quality]);
end;
end.

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Delphi/README.md Normal file
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# Delphi port of the Gilded-Rose Kata
This is a Delphi port of the *Gilded-Rose-Kata*.
## Version Compatibility
The project files are written in Delphi 10.3.3 therefore require 10.3 or later.
That said, the actual code should be compatible back to Delphi 2010 as the unit
tests are written in [DUnitX](https://github.com/VSoftTechnologies/DUnitX) which
requires Delphi 2010 or later.
## Building and Running
* Open the project group `GildedRose.groupproj`.
* Build and run the `TextTestFixture.exe` for the text output tests.
* Build and run the `UnitTests.exe` project to execute the unit tests.

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program TextTestFixture;
{$APPTYPE CONSOLE}
{$R *.res}
uses
System.SysUtils,
System.Generics.Collections,
GildedRose in 'GildedRose.pas',
Item in 'Item.pas';
var
Days, ErrorCode, I, J: Integer;
Items: TObjectList<TItem>;
App: TGildedRose;
begin
try
Writeln('OMGHAI!');
Items := TObjectList<TItem>.Create;
Items.Add(TItem.Create('+5 Dexterity Vest', 10, 20));
Items.Add(TItem.Create('Aged Brie', 2, 0));
Items.Add(TItem.Create('Elixir of the Mongoose', 5, 7));
Items.Add(TItem.Create('Sulfuras, Hand of Ragnaros', 0, 80));
Items.Add(TItem.Create('Sulfuras, Hand of Ragnaros', -1, 80));
Items.Add(TItem.Create('Backstage passes to a TAFKAL80ETC concert', 15, 20));
Items.Add(TItem.Create('Backstage passes to a TAFKAL80ETC concert', 10, 49));
Items.Add(TItem.Create('Backstage passes to a TAFKAL80ETC concert', 5, 49));
// this conjured item does not work properly yet
Items.Add(TItem.Create('Conjured Mana Cake', 3, 6));
App := TGildedRose.Create(Items);
Days := 2;
if ParamCount > 0 then
begin
Val(ParamStr(1), Days, ErrorCode);
Inc(Days);
end;
for I := 0 to Days - 1 do
begin
Writeln(Format('-------- day %d --------', [I]));
Writeln('name, sellIn, quality');
for J := 0 to Items.Count - 1 do
Writeln(Items[J].ToString);
Writeln;
App.UpdateQuality;
end;
except
on E: Exception do
Writeln(E.ClassName, ': ', E.Message);
end;
end.

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Delphi/TextTestFixture.dproj Normal file

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Delphi/UnitTests.dpr Normal file
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program UnitTests;
{$IFNDEF TESTINSIGHT}
{$APPTYPE CONSOLE}
{$ENDIF}{$STRONGLINKTYPES ON}
uses
System.SysUtils,
{$IFDEF TESTINSIGHT}
TestInsight.DUnitX,
{$ENDIF }
DUnitX.Loggers.Console,
DUnitX.Loggers.Xml.NUnit,
DUnitX.TestFramework,
GildedRoseTests in 'GildedRoseTests.pas';
var
runner : ITestRunner;
results : IRunResults;
logger : ITestLogger;
nunitLogger : ITestLogger;
begin
{$IFDEF TESTINSIGHT}
TestInsight.DUnitX.RunRegisteredTests;
exit;
{$ENDIF}
try
//Check command line options, will exit if invalid
TDUnitX.CheckCommandLine;
//Create the test runner
runner := TDUnitX.CreateRunner;
//Tell the runner to use RTTI to find Fixtures
runner.UseRTTI := True;
//tell the runner how we will log things
//Log to the console window
logger := TDUnitXConsoleLogger.Create(true);
runner.AddLogger(logger);
//Generate an NUnit compatible XML File
nunitLogger := TDUnitXXMLNUnitFileLogger.Create(TDUnitX.Options.XMLOutputFile);
runner.AddLogger(nunitLogger);
runner.FailsOnNoAsserts := False; //When true, Assertions must be made during tests;
//Run tests
results := runner.Execute;
if not results.AllPassed then
System.ExitCode := EXIT_ERRORS;
{$IFNDEF CI}
//We don't want this happening when running under CI.
if TDUnitX.Options.ExitBehavior = TDUnitXExitBehavior.Pause then
begin
System.Write('Done.. press <Enter> key to quit.');
System.Readln;
end;
{$ENDIF}
except
on E: Exception do
System.Writeln(E.ClassName, ': ', E.Message);
end;
end.

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<ProjectRoot Platform="Win32" Name="$(PROJECTNAME)"/>
<ProjectRoot Platform="OSX32" Name="$(PROJECTNAME)"/>
<ProjectRoot Platform="Android" Name="$(PROJECTNAME)"/>
<ProjectRoot Platform="OSX64" Name="$(PROJECTNAME)"/>
<ProjectRoot Platform="iOSSimulator" Name="$(PROJECTNAME).app"/>
<ProjectRoot Platform="Android64" Name="$(PROJECTNAME)"/>
</Deployment>
<Platforms>
<Platform value="iOSDevice32">False</Platform>
<Platform value="iOSDevice64">False</Platform>
<Platform value="iOSSimulator">False</Platform>
<Platform value="OSX32">False</Platform>
<Platform value="OSX64">False</Platform>
<Platform value="Win32">True</Platform>
<Platform value="Win64">False</Platform>
</Platforms>
</BorlandProject>
<ProjectFileVersion>12</ProjectFileVersion>
</ProjectExtensions>
<Import Project="$(BDS)\Bin\CodeGear.Delphi.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Delphi.Targets')"/>
<Import Project="$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj" Condition="Exists('$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj')"/>
<Import Project="$(MSBuildProjectName).deployproj" Condition="Exists('$(MSBuildProjectName).deployproj')"/>
</Project>