From 5c7eaabe2d74a389db69e0691d45592785c7c470 Mon Sep 17 00:00:00 2001 From: Peter Kofler Date: Tue, 22 Oct 2013 21:08:59 +0200 Subject: [PATCH] delete redundant files/requirements in Javascript folder --- js/.gitignore | 3 --- js/README.md | 61 --------------------------------------------------- 2 files changed, 64 deletions(-) delete mode 100644 js/.gitignore delete mode 100644 js/README.md diff --git a/js/.gitignore b/js/.gitignore deleted file mode 100644 index 8447f276..00000000 --- a/js/.gitignore +++ /dev/null @@ -1,3 +0,0 @@ -*.swp -*~ -*.bak diff --git a/js/README.md b/js/README.md deleted file mode 100644 index 76868f59..00000000 --- a/js/README.md +++ /dev/null @@ -1,61 +0,0 @@ -If you want to get cracking on the JavaScript source then do this: - - git clone git@github.com:guyroyse/gilded-rose-javascript.git - -Hi and welcome to team Gilded Rose. - -As you know, we are a small inn with a prime location in a prominent city ran -by a friendly innkeeper named Allison. We also buy and sell only the finest -goods. Unfortunately, our goods are constantly degrading in quality as they -approach their sell by date. - -We have a system in place that updates our inventory for us. It was developed -by a no-nonsense type named Leeroy, who has moved on to new adventures. Your -task is to add the new feature to our system so that we can begin selling a -new category of items. - -First an introduction to our system: - - - All items have a *sell_in* value which denotes the number of days we have to - sell the item - - - All items have a *quality* value which denotes how valuable the item is - - - At the end of each day our system lowers both values for every item - -Pretty simple, right? Well this is where it gets interesting: - - - Once the *sell_in* days is less then zero, *quality* degrades twice as fast - - - The *quality* of an item is never negative - - - "Aged Brie" actually increases in *quality* the older it gets - - - The *quality* of an item is never more than 50 - - - "Sulfuras", being a legendary item, never has to be sold nor does it - decrease in *quality* - - - "Backstage passes", like aged brie, increases in *quality* as it's *sell_in* - value decreases; *quality* increases by 2 when there are 10 days or less - and by 3 when there are 5 days or less but *quality* drops to 0 after the - concert - -We have recently signed a supplier of conjured items. This requires an update -to our system: - - - "Conjured" items degrade in *quality* twice as fast as normal items - -Feel free to make any changes to the *update_quality* method and add any new -code as long as everything still works correctly. However, do not alter the -*Item* class or *items* property as those belong to the goblin in the corner -who will insta-rage and one-shot you as he doesn't believe in shared code -ownership. - -Just for clarification, an item can never have its *quality* increase above 50, -however "Sulfuras" is a legendary item and as such its *quality* is 80 and it -never alters. - -Sources: - -