diff --git a/Yahtzee/README.md b/Yahtzee/README.md index 5f007080..8a7575fb 100644 --- a/Yahtzee/README.md +++ b/Yahtzee/README.md @@ -30,7 +30,7 @@ with the category, the player scores zero for the roll. For example, suppose a player scores 5,6,5,5,2 in the fives category they would score 15 (three fives). The score for that go is then added to their total and the category cannot -be used again in the remaining goes for that game. +be used again in the remaining goes for that game. A full game consists of one go for each category. Thus, for their last go in a game, a player must choose their only remaining category. @@ -39,78 +39,78 @@ Your task is to score a GIVEN roll in a GIVEN category. You do NOT have to program the random dice rolling. The game is NOT played by letting the computer choose the highest scoring category for a given roll. - + ## Kata: Yahzee Categories and Scoring Rules _Note these rules differ from the original (copyrighted) rules_ -Chance: +Chance: The player scores the sum of all dice, no matter what they read. For example, 1,1,3,3,6 placed on "chance" scores 14 (1+1+3+3+6) - 4,5,5,6,1 placed on "chance" scores 21 (4+5+5+6+1) + 4,5,5,6,1 placed on "chance" scores 21 (4+5+5+6+1) -Yahtzee: +Yahtzee: If all dice have the same number, - the player scores 50 points. + the player scores 50 points. For example, 1,1,1,1,1 placed on "yahtzee" scores 50 1,1,1,2,1 placed on "yahtzee" scores 0 -Ones, Twos, Threes, Fours, Fives, Sixes: - The player scores the sum of the dice that reads one, - two, three, four, five or six, respectively. - For example, +Ones, Twos, Threes, Fours, Fives, Sixes: + The player scores the sum of the dice that reads one, + two, three, four, five or six, respectively. + For example, 1,1,2,4,4 placed on "fours" scores 8 (4+4) 2,3,2,5,1 placed on "twos" scores 4 (2+2) 3,3,3,4,5 placed on "ones" scores 0 -Pair: +Pair: The player scores the sum of the two highest matching dice. - For example, when placed on "pair" + For example, when placed on "pair" 3,3,3,4,4 scores 8 (4+4) 1,1,6,2,6 scores 12 (6+6) 3,3,3,4,1 scores 0 3,3,3,3,1 scores 0 -Two pairs: +Two pairs: If there are two pairs of dice with the same number, the - player scores the sum of these dice. + player scores the sum of these dice. For example, when placed on "two pairs" 1,1,2,3,3 scores 8 (1+1+3+3) 1,1,2,3,4 scores 0 1,1,2,2,2 scores 0 -Three of a kind: +Three of a kind: If there are three dice with the same number, the player - scores the sum of these dice. - For example, when placed on "three of a kind" + scores the sum of these dice. + For example, when placed on "three of a kind" 3,3,3,4,5 scores 9 (3+3+3) 3,3,4,5,6 scores 0 3,3,3,3,1 scores 0 -Four of a kind: +Four of a kind: If there are four dice with the same number, the player - scores the sum of these dice. - For example, when placed on "four of a kind" + scores the sum of these dice. + For example, when placed on "four of a kind" 2,2,2,2,5 scores 8 (2+2+2+2) 2,2,2,5,5 scores 0 2,2,2,2,2 scores 0 -Small straight: - When placed on "small straight", if the dice read +Small straight: + When placed on "small straight", if the dice read 1,2,3,4,5, the player scores 15 (the sum of all the dice. -Large straight: - When placed on "large straight", if the dice read +Large straight: + When placed on "large straight", if the dice read 2,3,4,5,6, the player scores 20 (the sum of all the dice). -Full house: +Full house: If the dice are two of a kind and three of a kind, the - player scores the sum of all the dice. - For example, when placed on "full house" - 1,1,2,2,2 scores 8 (1+1+2+2+2) + player scores the sum of all the dice. + For example, when placed on "full house" + 1,1,2,2,2 scores 8 (1+1+2+2+2) 2,2,3,3,4 scores 0 4,4,4,4,4 scores 0