added functional version.

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Manfred Bergmann 2022-01-20 08:53:01 +01:00
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;; Hi and welcome to team Gilded Rose. As you know, we are a small inn
;; with a prime location in a prominent city ran by a friendly
;; innkeeper named Allison. We also buy and sell only the finest goods.
;; Unfortunately, our goods are constantly degrading in quality as they
;; approach their sell by date. We have a system in place that updates
;; our inventory for us. It was developed by a no-nonsense type named
;; Leeroy, who has moved on to new adventures. Your task is to add the
;; new feature to our system so that we can begin selling a new
;; category of items.
;; First an introduction to our system:
;; All items have a SellIn value which denotes the number of days we have to sell the item
;; All items have a Quality value which denotes how valuable the item is
;; At the end of each day our system lowers both values for every item
;; Pretty simple, right? Well this is where it gets interesting:
;; Once the sell by date has passed, Quality degrades twice as fast
;; The Quality of an item is never negative
;; "Aged Brie" actually increases in Quality the older it gets
;; The Quality of an item is never more than 50
;; "Sulfuras", being a legendary item, never has to be sold or decreases in Quality
;; "Backstage passes", like aged brie, increases in Quality as it's
;; SellIn value approaches; Quality increases by 2 when there are 10
;; days or less and by 3 when there are 5 days or less but Quality
;; drops to 0 after the concert
;; We have recently signed a supplier of conjured items. This requires an update to our system:
;; "Conjured" items degrade in Quality twice as fast as normal items
;; Feel free to make any changes to the UpdateQuality method and add
;; any new code as long as everything still works correctly. However,
;; do not alter the Item class or Items property as those belong to the
;; goblin in the corner who will insta-rage and one-shot you as he
;; doesn't believe in shared code ownership (you can make the
;; UpdateQuality method and Items property static if you like, we'll
;; cover for you).
;; Just for clarification, an item can never have its Quality increase
;; above 50, however "Sulfuras" is a legendary item and as such its
;; Quality is 80 and it never alters.
;; https://github.com/emilybache/GildedRose-Refactoring-Kata
;; Common Lisp functional version: Manfred Bergmann, 2022
;;; ================================================================
;;; Code
(defpackage :gilded-rose
(:use :cl))
(in-package :gilded-rose)
;;; Class ITEM
(defstruct item
(name "" :type string :read-only t)
(sell-in 0 :type integer)
(quality 0 :type integer))
(defun update-quality (items)
(mapcar #'update-item items))
(defun update-item (item)
(let ((new-item (copy-structure item)))
(with-slots (name quality sell-in) new-item
(if (and (not (equalp name "Aged Brie"))
(not (equalp name "Backstage passes to a TAFKAL80ETC concert")))
(if (> quality 0)
(if (not (equalp name "Sulfuras, Hand of Ragnaros"))
(setf quality (- quality 1))))
(when (< quality 50)
(setf quality (+ quality 1))
(when (equalp name "Backstage passes to a TAFKAL80ETC concert")
(if (< sell-in 11)
(if (< quality 50)
(setf quality (+ quality 1))))
(if (< sell-in 6)
(if (< quality 50)
(setf quality (+ quality 1)))))))
(if (not (equalp name "Sulfuras, Hand of Ragnaros"))
(setf sell-in (- sell-in 1)))
(if (< sell-in 0)
(if (not (equalp name "Aged Brie"))
(if (not (equalp name "Backstage passes to a TAFKAL80ETC concert"))
(if (> quality 0)
(if (not (equalp name "Sulfuras, Hand of Ragnaros"))
(setf quality (- quality 1))))
(setf quality (- quality quality)))
(if (< quality 50)
(setf quality (+ quality 1))))))
new-item))
;;; Example
(defun to-string (item)
(with-slots (name quality sell-in) item
(format nil "~a, ~a, ~a" name sell-in quality)))
(defun print-day (day items)
(format t "-------- day ~a --------~%" day)
(format t "name, sell-in, quality~%")
(dolist (item items)
(write-line (to-string item)))
(terpri))
(defun run-gilded-rose (days)
(write-line "OMGHAI!")
(let* ((descriptions '(("+5 Dexterity Vest" 10 20)
("Aged Brie" 2 0)
("Elixir of the Mongoose" 5 7)
("Sulfuras, Hand of Ragnaros" 0 80)
("Sulfuras, Hand of Ragnaros" -1 80)
("Backstage passes to a TAFKAL80ETC concert" 15 20)
("Backstage passes to a TAFKAL80ETC concert" 10 49)
("Backstage passes to a TAFKAL80ETC concert" 5 49)
;; this conjured item does not work properly yet
("Conjured Mana Cake" 3 6)))
(items (loop :for (name sell-in quality) :in descriptions
:collect (make-item :name name
:sell-in sell-in
:quality quality))))
(loop :for day :upto days
:with the-items = items
:do (progn
(print-day day the-items)
(setf the-items (update-quality the-items))))))
;;; ================================================================