#include "unity.h" #include "GildedRose.h" void test_NameOfItem(void) { Item items[1]; init_item(items, "Foo", 0, 0); update_quality(items, 1); TEST_ASSERT_EQUAL_STRING( "fixme", items[0].name ); } int main(void) { UNITY_BEGIN(); RUN_TEST(test_NameOfItem); return UNITY_END(); }