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https://github.com/emilybache/GildedRose-Refactoring-Kata.git
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44 lines
1.2 KiB
C++
44 lines
1.2 KiB
C++
#include <iostream>
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#include "GildedRose.h"
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void print_item(Item& item)
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{
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std::cout << item.name << ", " << item.sellIn << ", " << item.quality << std::endl;
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}
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int main()
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{
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vector<Item> items;
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items.push_back({"+5 Dexterity Vest", 10, 20});
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items.push_back({"Aged Brie", 2, 0});
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items.push_back({"Elixir of the Mongoose", 5, 7});
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items.push_back({"Sulfuras, Hand of Ragnaros", 0, 80});
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items.push_back({"Sulfuras, Hand of Ragnaros", -1, 80});
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items.push_back({"Backstage passes to a TAFKAL80ETC concert", 15, 20});
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items.push_back({"Backstage passes to a TAFKAL80ETC concert", 10, 49});
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items.push_back({"Backstage passes to a TAFKAL80ETC concert", 5, 49});
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// this Conjured item doesn't yet work properly
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items.push_back({"Conjured Mana Cake", 3, 6});
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std::cout << "OMGHAI!" << std::endl;
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GildedRose app(items);
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for (int day = 0; day <= 30; day++)
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{
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std::cout << "-------- day " << day << " --------" << std::endl;
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std::cout << "name, sellIn, quality" << std::endl;
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for (auto& item : items)
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{
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print_item(item);
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}
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std::cout << std::endl;
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app.updateQuality();
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}
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return 0;
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}
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