GildedRose-Refactoring-Kata/python/tests/test_gilded_rose.py
2025-12-07 19:03:14 +00:00

194 lines
6.0 KiB
Python

"""Unit tests for Gilded Rose strategy classes."""
from __future__ import annotations
from gilded_rose import (
AgedBrieStrategy,
BackstagePassStrategy,
ConjuredItemStrategy,
Item,
NormalItemStrategy,
SulfurasStrategy,
)
class TestNormalItemStrategy:
"""Tests for normal item degradation."""
def test_quality_decreases_by_one_before_sell_date(self) -> None:
"""Normal items lose 1 quality per day before sell date."""
item = Item("+5 Dexterity Vest", sell_in=10, quality=20)
strategy = NormalItemStrategy()
strategy.update_quality(item)
assert item.quality == 19
def test_quality_decreases_by_two_after_sell_date(self) -> None:
"""Normal items lose 2 quality per day after sell date."""
item = Item("+5 Dexterity Vest", sell_in=0, quality=20)
strategy = NormalItemStrategy()
strategy.update_quality(item)
assert item.quality == 18
def test_quality_never_negative(self) -> None:
"""Quality cannot go below zero."""
item = Item("+5 Dexterity Vest", sell_in=5, quality=0)
strategy = NormalItemStrategy()
strategy.update_quality(item)
assert item.quality == 0
def test_sell_in_decreases(self) -> None:
"""Sell_in decreases by 1 each day."""
item = Item("+5 Dexterity Vest", sell_in=10, quality=20)
strategy = NormalItemStrategy()
strategy.update_sell_in(item)
assert item.sell_in == 9
class TestAgedBrieStrategy:
"""Tests for Aged Brie appreciation."""
def test_quality_increases_before_sell_date(self) -> None:
"""Aged Brie gains 1 quality per day before sell date."""
item = Item("Aged Brie", sell_in=10, quality=0)
strategy = AgedBrieStrategy()
strategy.update_quality(item)
assert item.quality == 1
def test_quality_increases_twice_after_sell_date(self) -> None:
"""Aged Brie gains 2 quality per day after sell date."""
item = Item("Aged Brie", sell_in=0, quality=0)
strategy = AgedBrieStrategy()
strategy.update_quality(item)
assert item.quality == 2
def test_quality_never_exceeds_50(self) -> None:
"""Quality cannot exceed 50."""
item = Item("Aged Brie", sell_in=10, quality=50)
strategy = AgedBrieStrategy()
strategy.update_quality(item)
assert item.quality == 50
def test_sell_in_decreases(self) -> None:
"""Sell_in decreases by 1 each day."""
item = Item("Aged Brie", sell_in=10, quality=0)
strategy = AgedBrieStrategy()
strategy.update_sell_in(item)
assert item.sell_in == 9
class TestSulfurasStrategy:
"""Tests for Sulfuras legendary item."""
def test_quality_never_changes(self) -> None:
"""Sulfuras quality remains constant at 80."""
item = Item("Sulfuras, Hand of Ragnaros", sell_in=0, quality=80)
strategy = SulfurasStrategy()
strategy.update_quality(item)
assert item.quality == 80
def test_sell_in_never_changes(self) -> None:
"""Sulfuras never needs to be sold."""
item = Item("Sulfuras, Hand of Ragnaros", sell_in=0, quality=80)
strategy = SulfurasStrategy()
strategy.update_sell_in(item)
assert item.sell_in == 0
class TestBackstagePassStrategy:
"""Tests for Backstage pass appreciation."""
def test_quality_increases_by_1_when_more_than_10_days(self) -> None:
"""Backstage pass gains 1 quality when > 10 days remain."""
item = Item("Backstage passes to a TAFKAL80ETC concert", sell_in=15, quality=20)
strategy = BackstagePassStrategy()
strategy.update_quality(item)
assert item.quality == 21
def test_quality_increases_by_2_when_10_days_or_less(self) -> None:
"""Backstage pass gains 2 quality when 6-10 days remain."""
item = Item("Backstage passes to a TAFKAL80ETC concert", sell_in=10, quality=20)
strategy = BackstagePassStrategy()
strategy.update_quality(item)
assert item.quality == 22
def test_quality_increases_by_3_when_5_days_or_less(self) -> None:
"""Backstage pass gains 3 quality when 1-5 days remain."""
item = Item("Backstage passes to a TAFKAL80ETC concert", sell_in=5, quality=20)
strategy = BackstagePassStrategy()
strategy.update_quality(item)
assert item.quality == 23
def test_quality_drops_to_zero_after_concert(self) -> None:
"""Backstage pass becomes worthless after concert."""
item = Item("Backstage passes to a TAFKAL80ETC concert", sell_in=0, quality=20)
strategy = BackstagePassStrategy()
strategy.update_quality(item)
assert item.quality == 0
def test_quality_never_exceeds_50(self) -> None:
"""Quality cannot exceed 50."""
item = Item("Backstage passes to a TAFKAL80ETC concert", sell_in=5, quality=49)
strategy = BackstagePassStrategy()
strategy.update_quality(item)
assert item.quality == 50
class TestConjuredItemStrategy:
"""Tests for Conjured item degradation."""
def test_quality_decreases_by_two_before_sell_date(self) -> None:
"""Conjured items lose 2 quality per day before sell date."""
item = Item("Conjured Mana Cake", sell_in=10, quality=20)
strategy = ConjuredItemStrategy()
strategy.update_quality(item)
assert item.quality == 18
def test_quality_decreases_by_four_after_sell_date(self) -> None:
"""Conjured items lose 4 quality per day after sell date."""
item = Item("Conjured Mana Cake", sell_in=-1, quality=20) # Past sell date
strategy = ConjuredItemStrategy()
strategy.update_quality(item)
assert item.quality == 16
def test_quality_never_negative(self) -> None:
"""Quality cannot go below zero."""
item = Item("Conjured Mana Cake", sell_in=5, quality=1)
strategy = ConjuredItemStrategy()
strategy.update_quality(item)
assert item.quality == 0