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https://github.com/emilybache/GildedRose-Refactoring-Kata.git
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165 lines
4.8 KiB
Python
Executable File
165 lines
4.8 KiB
Python
Executable File
# -*- coding: utf-8 -*-
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from __future__ import annotations
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from dataclasses import dataclass
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from typing import Protocol
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class UpdateStrategy(Protocol):
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"""Interface for per-item-type quality update logic."""
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def update(self, item: "Item", days: int) -> None:
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"""Mutate item.quality and item.sell_in to reflect `days` passing."""
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...
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class NormalStrategy:
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"""
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Default degradation strategy.
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Quality decreases by 1 per day; by 2 per day once the sell date
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has passed (sell_in < 0). Quality never falls below 0.
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"""
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def update(self, item: "Item", days: int) -> None:
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for _ in range(days):
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item.quality = max(0, item.quality - 1)
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item.sell_in -= 1
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if item.sell_in < 0:
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item.quality = max(0, item.quality - 1)
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class AgedBrieStrategy:
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"""
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Quality improvement strategy for Aged Brie.
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Quality increases by 1 per day; by 2 per day once the sell date
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has passed. Quality never exceeds 50.
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"""
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def update(self, item: "Item", days: int) -> None:
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for _ in range(days):
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item.quality = min(50, item.quality + 1)
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item.sell_in -= 1
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if item.sell_in < 0:
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item.quality = min(50, item.quality + 1)
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class BackstagePassStrategy:
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"""
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Quality strategy for backstage passes.
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Quality increases as the concert approaches:
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- +1/day when more than 10 days remain
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- +2/day when 10 or fewer days remain
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- +3/day when 5 or fewer days remain
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Quality drops to 0 on concert day (sell_in == 0 at start of day)
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and stays 0 afterwards. Quality never exceeds 50.
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"""
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def update(self, item: "Item", days: int) -> None:
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for _ in range(days):
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if item.sell_in <= 0:
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# Concert day or past — pass is worthless
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item.quality = 0
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item.sell_in -= 1
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continue
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if item.sell_in <= 5:
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item.quality = min(50, item.quality + 3)
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elif item.sell_in <= 10:
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item.quality = min(50, item.quality + 2)
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else:
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item.quality = min(50, item.quality + 1)
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item.sell_in -= 1
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class SulfurasStrategy:
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"""
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No-op strategy for Sulfuras, Hand of Ragnaros.
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Legendary items never degrade and never need to be sold.
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Neither quality nor sell_in is ever mutated.
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"""
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def update(self, item: "Item", days: int) -> None:
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pass # legendary items are immutable; parameters required by Protocol
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class ConjuredStrategy:
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"""
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Double-degradation strategy for Conjured items.
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Quality decreases by 2 per day; by 4 per day once the sell date
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has passed. Quality never falls below 0.
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"""
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def update(self, item: "Item", days: int) -> None:
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for _ in range(days):
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item.quality = max(0, item.quality - 2)
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item.sell_in -= 1
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if item.sell_in < 0:
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item.quality = max(0, item.quality - 2)
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_STRATEGY_MAP: dict[str, UpdateStrategy] = {
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"Aged Brie": AgedBrieStrategy(),
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"Backstage passes to a TAFKAL80ETC concert": BackstagePassStrategy(),
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"Sulfuras, Hand of Ragnaros": SulfurasStrategy(),
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"Conjured Mana Cake": ConjuredStrategy(),
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}
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@dataclass
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class ItemRecord:
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"""
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Internal pairing of an Item with its UpdateStrategy.
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Built once in GildedRose.__init__ so the name-to-strategy lookup
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happens at construction time, not on every update call. Exposed
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publicly so tests can inject strategies directly without going
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through the name-lookup dict.
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"""
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item: Item
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strategy: UpdateStrategy
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class GildedRose:
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"""
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Inventory manager for the Gilded Rose inn.
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Accepts a list of Item objects and updates their quality and sell_in
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values according to each item's type-specific strategy. The Item
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class and the items list are left untouched per the goblin's terms.
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Usage:
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rose = GildedRose(items)
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rose.update_quality() # advance one day
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rose.update_quality(days=7) # advance a full week
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"""
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def __init__(self, items: list[Item]) -> None:
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self.items = items
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self._records: list[ItemRecord] = [
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ItemRecord(
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item=i,
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strategy=_STRATEGY_MAP.get(i.name, NormalStrategy()),
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)
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for i in items
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]
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def update_quality(self, days: int = 1) -> None:
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"""Advance quality and sell_in for all items by `days` days."""
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for record in self._records:
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record.strategy.update(record.item, days)
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class Item:
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def __init__(self, name, sell_in, quality):
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self.name = name
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self.sell_in = sell_in
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self.quality = quality
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def __repr__(self):
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return "%s, %s, %s" % (self.name, self.sell_in, self.quality)
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