mirror of
https://github.com/emilybache/GildedRose-Refactoring-Kata.git
synced 2025-12-12 12:22:12 +00:00
130 lines
5.6 KiB
Common Lisp
130 lines
5.6 KiB
Common Lisp
;; Hi and welcome to team Gilded Rose. As you know, we are a small inn
|
|
;; with a prime location in a prominent city ran by a friendly
|
|
;; innkeeper named Allison. We also buy and sell only the finest goods.
|
|
;; Unfortunately, our goods are constantly degrading in quality as they
|
|
;; approach their sell by date. We have a system in place that updates
|
|
;; our inventory for us. It was developed by a no-nonsense type named
|
|
;; Leeroy, who has moved on to new adventures. Your task is to add the
|
|
;; new feature to our system so that we can begin selling a new
|
|
;; category of items.
|
|
|
|
;; First an introduction to our system:
|
|
;; All items have a SellIn value which denotes the number of days we have to sell the item
|
|
;; All items have a Quality value which denotes how valuable the item is
|
|
;; At the end of each day our system lowers both values for every item
|
|
;; Pretty simple, right? Well this is where it gets interesting:
|
|
;; Once the sell by date has passed, Quality degrades twice as fast
|
|
;; The Quality of an item is never negative
|
|
;; "Aged Brie" actually increases in Quality the older it gets
|
|
;; The Quality of an item is never more than 50
|
|
;; "Sulfuras", being a legendary item, never has to be sold or decreases in Quality
|
|
;; "Backstage passes", like aged brie, increases in Quality as it's
|
|
;; SellIn value approaches; Quality increases by 2 when there are 10
|
|
;; days or less and by 3 when there are 5 days or less but Quality
|
|
;; drops to 0 after the concert
|
|
|
|
;; We have recently signed a supplier of conjured items. This requires an update to our system:
|
|
;; "Conjured" items degrade in Quality twice as fast as normal items
|
|
;; Feel free to make any changes to the UpdateQuality method and add
|
|
;; any new code as long as everything still works correctly. However,
|
|
;; do not alter the Item class or Items property as those belong to the
|
|
;; goblin in the corner who will insta-rage and one-shot you as he
|
|
;; doesn't believe in shared code ownership (you can make the
|
|
;; UpdateQuality method and Items property static if you like, we'll
|
|
;; cover for you).
|
|
;; Just for clarification, an item can never have its Quality increase
|
|
;; above 50, however "Sulfuras" is a legendary item and as such its
|
|
;; Quality is 80 and it never alters.
|
|
|
|
;; https://github.com/emilybache/GildedRose-Refactoring-Kata
|
|
|
|
;; Common Lisp functional version: Manfred Bergmann, 2022
|
|
|
|
;;; ================================================================
|
|
;;; Code
|
|
|
|
(defpackage :gilded-rose
|
|
(:use :cl))
|
|
|
|
(in-package :gilded-rose)
|
|
|
|
|
|
;;; Class ITEM
|
|
|
|
(defstruct item
|
|
(name "" :type string :read-only t)
|
|
(sell-in 0 :type integer)
|
|
(quality 0 :type integer))
|
|
|
|
(defun update-quality (items)
|
|
(mapcar #'update-item items))
|
|
|
|
(defun update-item (item)
|
|
(let ((new-item (copy-structure item)))
|
|
(with-slots (name quality sell-in) new-item
|
|
(if (and (not (equalp name "Aged Brie"))
|
|
(not (equalp name "Backstage passes to a TAFKAL80ETC concert")))
|
|
(if (> quality 0)
|
|
(if (not (equalp name "Sulfuras, Hand of Ragnaros"))
|
|
(setf quality (- quality 1))))
|
|
(when (< quality 50)
|
|
(setf quality (+ quality 1))
|
|
(when (equalp name "Backstage passes to a TAFKAL80ETC concert")
|
|
(if (< sell-in 11)
|
|
(if (< quality 50)
|
|
(setf quality (+ quality 1))))
|
|
(if (< sell-in 6)
|
|
(if (< quality 50)
|
|
(setf quality (+ quality 1)))))))
|
|
|
|
(if (not (equalp name "Sulfuras, Hand of Ragnaros"))
|
|
(setf sell-in (- sell-in 1)))
|
|
|
|
(if (< sell-in 0)
|
|
(if (not (equalp name "Aged Brie"))
|
|
(if (not (equalp name "Backstage passes to a TAFKAL80ETC concert"))
|
|
(if (> quality 0)
|
|
(if (not (equalp name "Sulfuras, Hand of Ragnaros"))
|
|
(setf quality (- quality 1))))
|
|
(setf quality (- quality quality)))
|
|
(if (< quality 50)
|
|
(setf quality (+ quality 1))))))
|
|
new-item))
|
|
|
|
;;; Example
|
|
|
|
(defun to-string (item)
|
|
(with-slots (name quality sell-in) item
|
|
(format nil "~a, ~a, ~a" name sell-in quality)))
|
|
|
|
(defun print-day (day items)
|
|
(format t "-------- day ~a --------~%" day)
|
|
(format t "name, sell-in, quality~%")
|
|
(dolist (item items)
|
|
(write-line (to-string item)))
|
|
(terpri))
|
|
|
|
(defun run-gilded-rose (days)
|
|
(write-line "OMGHAI!")
|
|
(let* ((descriptions '(("+5 Dexterity Vest" 10 20)
|
|
("Aged Brie" 2 0)
|
|
("Elixir of the Mongoose" 5 7)
|
|
("Sulfuras, Hand of Ragnaros" 0 80)
|
|
("Sulfuras, Hand of Ragnaros" -1 80)
|
|
("Backstage passes to a TAFKAL80ETC concert" 15 20)
|
|
("Backstage passes to a TAFKAL80ETC concert" 10 49)
|
|
("Backstage passes to a TAFKAL80ETC concert" 5 49)
|
|
;; this conjured item does not work properly yet
|
|
("Conjured Mana Cake" 3 6)))
|
|
(items (loop :for (name sell-in quality) :in descriptions
|
|
:collect (make-item :name name
|
|
:sell-in sell-in
|
|
:quality quality))))
|
|
(loop :for day :upto days
|
|
:with the-items = items
|
|
:do (progn
|
|
(print-day day the-items)
|
|
(setf the-items (update-quality the-items))))))
|
|
|
|
;;; ================================================================
|