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InputComponent: add a setting to disable SDL
In some situations it appears that the SDL code causes issues (such as crashes), even if the user isn't using SDL. This new setting is supposed to help debugging this. A user can set main.sdlEnabled to "false", and we won't initialize and use SDL.
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@@ -91,7 +91,8 @@ bool InputComponent::componentInitialize()
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addInput(new InputAppleMediaKeys(this));
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#endif
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#ifdef HAVE_SDL
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addInput(new InputSDL(this));
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if (SettingsComponent::Get().value(SETTINGS_SECTION_MAIN, "sdlEnabled").toBool())
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addInput(new InputSDL(this));
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#endif
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#ifdef HAVE_LIRC
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addInput(new InputLIRC(this));
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