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- Removed "failed to launch" message from ComputerLauncher/main.jelly This message was always shown, even if slave was offline for other reasons. - Instead, added new OfflineCause.LaunchFailed which is set in SlaveComputer if channel is not set after calling launcher. Now this shows the "failed to launch" message. - Moved/copied existing translations for these strings to their new locations. - Expanded message for in-demand strategy to say "will be relaunched when needed" - Added text explanation and fixed display of exception for ChannelTermination cause - Use class="warning" for default display of OfflineCause - Added some @Override annotations git-svn-id: https://hudson.dev.java.net/svn/hudson/trunk/hudson/main@23876 71c3de6d-444a-0410-be80-ed276b4c234a